#include "StdAfx.h"
#include "PatrolEnemy.h"


CPatrolEnemy::CPatrolEnemy(){};
CPatrolEnemy::~CPatrolEnemy(){};

void CPatrolEnemy::Update()
{
	printf("Updating CPatrolEnemy... X = %f, Y = %f, Z = %f\n", m_PosX, m_PosY, m_PosZ);;
}
void CPatrolEnemy::Render()
{
	printf("Rendering CPatrolEnemy...\n");
}
